Class BoxInput
public class BoxInput : ComponentBase, IComponent, IHandleEvent, IHandleAfterRender, INullableWidget<string?>, IWidget<string?>
- Inheritance
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BoxInput
- Implements
- Inherited Members
Properties
AllowNulls
If not set, null-state data will be coerced to a non-null value or input will be prevented; IsNull will never be true.
[Parameter]
public bool AllowNulls { get; set; }
Property Value
AttachBottom
[Parameter]
public bool AttachBottom { get; set; }
Property Value
AttachLeft
[Parameter]
public bool AttachLeft { get; set; }
Property Value
AttachRight
[Parameter]
public bool AttachRight { get; set; }
Property Value
AttachTop
[Parameter]
public bool AttachTop { get; set; }
Property Value
AutoFocus
If set, the input will be given focus when first rendered. Should generally not be used for controls which are present by default.
[Parameter]
public bool AutoFocus { get; set; }
Property Value
FocusChanged
[Parameter]
public EventCallback<bool> FocusChanged { get; set; }
Property Value
HasChanges
If true, display a visual indication to the user.
[Parameter]
public bool HasChanges { get; set; }
Property Value
IsReadOnly
[Parameter]
public bool IsReadOnly { get; set; }
Property Value
MaxLength
[Parameter]
public int MaxLength { get; set; }
Property Value
Splat
[Parameter(CaptureUnmatchedValues = true)]
public Dictionary<string, object>? Splat { get; set; }
Property Value
Validity
If set, display a visual indication to the user.
[Parameter]
public MessageLevel? Validity { get; set; }
Property Value
Value
Bindable typed value.
[Parameter]
public string? Value { get; set; }
Property Value
ValueChanged
Triggered when data is entered by the user.
[Parameter]
public EventCallback<string?> ValueChanged { get; set; }
Property Value
Methods
BuildRenderTree(RenderTreeBuilder)
Renders the component to the supplied RenderTreeBuilder.
protected override void BuildRenderTree(RenderTreeBuilder __builder)
Parameters
__builderRenderTreeBuilder
OnAfterRenderAsync(bool)
Method invoked after each time the component has been rendered interactively and the UI has finished updating (for example, after elements have been added to the browser DOM). Any ElementReference fields will be populated by the time this runs.
This method is not invoked during prerendering or server-side rendering, because those processes are not attached to any live browser DOM and are already complete before the DOM is updated.
Note that the component does not automatically re-render after the completion of any returned Task, because that would cause an infinite render loop.
protected override Task OnAfterRenderAsync(bool firstRender)
Parameters
firstRenderboolSet to
trueif this is the first time OnAfterRender(bool) has been invoked on this component instance; otherwisefalse.
Returns
Remarks
The OnAfterRender(bool) and OnAfterRenderAsync(bool) lifecycle methods
are useful for performing interop, or interacting with values received from @ref.
Use the firstRender parameter to ensure that initialization work is only performed
once.
OnFocusChanged(bool)
protected Task OnFocusChanged(bool focus)
Parameters
focusbool
Returns
OnParametersSet()
Method invoked when the component has received parameters from its parent in the render tree, and the incoming values have been assigned to properties.
protected override void OnParametersSet()