Class EntitySearchView<T>
Combined criteria-and-list block for a dynamic entity type. Registers criteria and list commands.
public class EntitySearchView<T> : ComponentBase, IComponent, IHandleEvent, IHandleAfterRender where T : IEntity<T>
Type Parameters
T
- Inheritance
-
EntitySearchView<T>
- Implements
- Inherited Members
Remarks
See EntitySearchView<T> if you don't have a static type.
Properties
BaseQuery
The entities within which to search.
[Parameter]
[EditorRequired]
public IFrozenQuery<T>? BaseQuery { get; set; }
Property Value
- IFrozenQuery<T>
Logger
[Inject]
public ILogger<EntitySearchView<T>> Logger { get; set; }
Property Value
QueryString
URL-formatted serialisation of search criteria.
[Parameter]
public string? QueryString { get; set; }
Property Value
QueryStringChanged
Called when search criteria are changed.
[Parameter]
public EventCallback<string?> QueryStringChanged { get; set; }
Property Value
Type
The type to search. See ICriteriaSpec to customise the generated criteria.
[Parameter]
[EditorRequired]
public IEntityInfo? Type { get; set; }
Property Value
Methods
BuildRenderTree(RenderTreeBuilder)
Renders the component to the supplied RenderTreeBuilder.
protected override void BuildRenderTree(RenderTreeBuilder __builder)
Parameters
__builderRenderTreeBuilder
OnInitialized()
Method invoked when the component is ready to start, having received its initial parameters from its parent in the render tree.
protected override void OnInitialized()
OnParametersSet()
Method invoked when the component has received parameters from its parent in the render tree, and the incoming values have been assigned to properties.
protected override void OnParametersSet()
Refresh()
public void Refresh()
Reset()
public void Reset()